New Delhi, February 17, 2026: Ujjwal Chaurasia, popularly known as Techno Gamerz and managed by influencer marketing agency Opraahfx, has crossed the landmark milestone of 50 million subscribers, becoming Asia’s biggest gamer. The achievement marks a defining moment in his journey and underscores the growing global influence of Indian gaming creators.
From borrowing phones to play games as a child to building one of Asia’s largest gaming communities, Ujjwal’s journey reflects years of consistency, experimentation and creative evolution. He began his gaming journey in the mid-2010s, at a time when India’s gaming content ecosystem was still in its infancy. Unlike many early creators who focused on mastering a single title, he explored multiple games and formats, setting himself apart as a versatile storyteller.
He was also among the early Indian gaming pioneers who created tutorial-based content for budding amateur players, long before gaming education became mainstream on YouTube.
“From childhood, I had a love for gaming. I would borrow my brother’s phone to play and spend hours on our family PC; those were my early days. Then I realised that people upload their gaming videos online. Back then, my friends thought that I was a great gamer and looked to me for tips. Encouraged by that, I started making tutorial videos for my friends, to teach them,” says Techno Gamerz about the birth of his gaming identity.
What began as a hobby gradually turned into a full-time profession with the support of his brother, who encouraged him to launch his YouTube channel in August 2017 and helped him understand how to monetise gaming content. He went on to launch his second channel, Ujjwal, in January 2018, further expanding his digital footprint.
Today, Techno Gamerz is widely known for his immersive, story-driven gameplay across titles such as GTA V, Minecraft, Ranch Simulator, Garena Free Fire, Red Dead Redemption 2 and PUBG. His inventive mod-based storytelling, distinctive voiceovers and family-friendly persona have helped him build a deeply loyal audience cutting across age groups and geographies.
Speaking about the milestone, Techno Gamerz said, “I am extremely grateful to my audience for helping me reach 50 million subscribers. This milestone feels surreal and is a reflection of the love and support I have received over the years. My goal has always been to create content that genuinely entertains and connects with people.”
He added, “Gaming is my passion, and I want to keep pushing myself creatively. It’s incredible to witness how quickly the gaming ecosystem is evolving, not just in India but across Asia. I hope to continue delivering bigger and better experiences to my fans.”
The milestone comes at a time when the gaming industry across Asia is witnessing rapid expansion. According to Lumikai’s annual State of India Interactive Media and Gaming Report FY24, prepared in collaboration with Google, the Indian gaming market alone is projected to reach $9.2 billion by FY29, highlighting the scale and momentum of interactive entertainment in the region. Techno Gamerz’s growth mirrors this broader industry trajectory, reinforcing his position as one of the most influential gaming creators in Asia today.

